Game Basics
There are several fairly basic strategies that you can employ during the game,
and no matter what strategy you use you will have to know what terms you will
see in the game to understand what each does.
Tick
- The period of time between recieving money. Think of
it as the time between each paycheque when you gain additional power, money,
land, as well as your buildings complete construction and military units conclude
their training.
Land
- You need land to build on. You can gain land by exploring
it, or by attacking and capturing land from other territories, states and countries.
All land that you capture can be used for building on.
Buildings
- Your buildings are where everything occurs. Without
houses for population to live in, and barracks for your military you won't last
long.
Population
- The people who live in your territory. Each population
gives you 2 money per tick.
Regular Infantry
- Newly recruited members of your military.
They also give you 2 money per tick. Cannot be used in an attack whether for offensive or defensive purposes.
Human Units
- Low strength human soldiers. Weak individually
but a large force can be quite powerful.
Land Units
- Land based vehicles. Each vehicle requires 1
regular infantry to be trained as an operator.
Air Units
- Fighter planes and helocopters. Each vehicle requires
1 regular infantry to be trained as an operator.